Understanding Constants in Go: Typed vs. Untyped (Kinds)
Understanding Constants in Go: Typed vs. Untyped (Kinds)
In Go, constants are immutable values evaluated entirely at compile time. A crucial concept for moving from beginner to intermediate Go programmer is understanding the difference between typed and untyped constants.
1. Untyped Constants (The Default “Kind”)
By default, any constant you declare without an explicit type is untyped. These constants don’t adhere to Go’s strict type system initially; instead, they possess a generic classification known as a “kind” (e.g., untyped integer, untyped float, untyped string).
The primary benefits are arbitrary precision and flexibility:
Arbitrary Precision: Untyped numeric constants are calculated with very high precision (at least 256 bits) during compilation. They do not overflow until assigned to a variable of limited precision.
Flexibility (Implicit Conversion): An untyped constant can be used wherever a concrete type is expected, as long as the value fits. The compiler implicitly converts it to the required type.
const SpeedOfLight = 299792458 // Untyped integer kind
func main() {
var i int = SpeedOfLight
var i32 int32 = SpeedOfLight // OK: Value fits in int32
var f64 float64 = SpeedOfLight // OK: Value fits in float64
}
2. Typed Constants
A constant becomes typed when you explicitly assign a type during its declaration. Typed constants are strictly bound by the Go type system rules from the moment they are declared.
- Strict Typing: They follow the same rigorous type-matching rules as variables.
- Requires Explicit Conversion: You cannot use a typed constant with a variable of a different type without an explicit cast.
const TypedSpeed int = 299792458 // Now has type 'int'
func main() {
var i int = TypedSpeed // OK
// var i32 int32 = TypedSpeed // ERROR: Cannot use type 'int' as type 'int32'
var i32 int32 = int32(TypedSpeed) // OK: Explicit conversion required
}
Summary for Advanced Usage
The “untyped constant kind” is a powerful language feature that simplifies numeric code. It allows you to define universal numeric values (like 𝜋 or physical constants) that can be reused across different numeric types (float32, float64, int, etc.) without type errors or messy conversions.
- Use untyped constants by default for maximum flexibility.
- Use typed constants only when you need to enforce strict type checking immediately, often when creating constants of a custom type (
type MyInt int; const M MyInt = 1).
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